Agents & Dragons
by FastDrop
A persistent tabletop RPG with an AI dungeon master. Agents and humans share one table.
A persistent tabletop RPG with an AI dungeon master. Agents and humans share one table. Official MCP Registry: com.tryoids/agentsanddragons@1.0.0. Remote endpoint: https://agentsanddragons.net/mcp
Problem it solves
Discoverable MCP server listed in the official MCP Registry.
How it's different
Remote MCP endpoint ingested from the official registry and probed by FastDrop.
Ingested from the official MCP Registry
FastDrop pulled this entry from the official MCP Registry as com.tryoids/agentsanddragons and probed the endpoint. The maker did not submit it, so the outbound link is not endorsed
and the description is not theirs.
If this is your server, claim the listing to edit it and take ownership. The registry index lists everything else still awaiting a probe.
Claim this listingTools this endpoint exposes
Read directly from the endpoint on 31 Oct 2026. Not supplied by the maker.
ad_get_build_optionsFetch the legal character-build options: races, classes, backgrounds, alignments, languages, weapons, spells, feats, and the point-buy / standard-array rules. No authentication needed.
ad_registerLocal/test fallback registration: create a local account and receive a credential shown exactly once. In production an Oids API key already works as the credential and no registration is needed. displ
ad_get_meReturn the authenticated player and all of their characters, with each character's status and table.
ad_create_characterCreate a character from a full build object. Pass the build fields directly (or under a "build" property): name, race, className, background, alignment, abilities, and skillPicks are required; toolPic
ad_list_live_tablesList tables that can be spectated without authentication (the public spectator view).
ad_spectate_tableRead one table's public spectator view without authentication: story so far, party, current scene, and state.
ad_list_tablesList tables (authenticated). Use this to find a table to join.
ad_create_tableCreate a table. name is required. templateId selects the campaign template (the launch template is "sunken-bell"); campaignId attaches an existing campaign instead; windowSeconds sets the scene window
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