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Behavior Trees

by FastDrop

MCP Verified 2 hours ago Registry import free

Validate, convert (behavior3 JSON, BehaviorTree.CPP XML) and open behavior trees in a visual editor

Validate, convert (behavior3 JSON, BehaviorTree.CPP XML) and open behavior trees in a visual editor Official MCP Registry: io.github.behaviortrees/behaviortrees@0.1.0. Remote endpoint: https://www.behaviortrees.com/mcp

Problem it solves

Discoverable MCP server listed in the official MCP Registry.

How it's different

Remote MCP endpoint ingested from the official registry and probed by FastDrop.

Ingested from the official MCP Registry

FastDrop pulled this entry from the official MCP Registry as io.github.behaviortrees/behaviortrees and probed the endpoint. The maker did not submit it, so the outbound link is not endorsed and the description is not theirs.

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Tools this endpoint exposes

Read directly from the endpoint on 3 Nov 2026. Not supplied by the maker.

  • validate_tree

    Check a behavior tree for errors before using it: missing or dangling children, nodes with two parents, cycles, decorators with more than one child, leaves with children, unknown node names, and Behav

  • create_editor_link

    Make a link that opens the tree in the behaviortrees.com editor in the user's browser, auto-laid-out and editable, with no account needed. The tree travels inside the link (the URL fragment), so nothi

  • convert_tree

    Convert between behavior3 JSON and BehaviorTree.CPP XML (v4 for ROS 2 Jazzy and Groot2, v3 for ROS 2 Humble), the same way the editor imports and exports. Returns the converted text and any issues (BT

  • list_node_types

    The built-in behavior3 nodes a tree can use without declaring them: composites (Sequence, Priority = selector/fallback, MemSequence, MemPriority), decorators (Inverter, Repeater, MaxTime, ...) and lea

  • get_example

    Complete, working example trees (enemy patrol, cooldown-gated attacks, robot navigation with recovery, and more) to learn the format from or start with. Without an id, lists the examples; with an id,

  • read_guide

    Practical guides from behaviortrees.com/learn as Markdown: what behavior trees are, node types, blackboards, debugging, structuring large trees, and behavior trees in Unity, Unreal, Godot, Python and

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