Pixly
by FastDrop
Host and manage Minecraft servers, mods, worlds and backups on Pixly.
Host and manage Minecraft servers, mods, worlds and backups on Pixly. Official MCP Registry: gg.pixly/mcp@0.1.0. Remote endpoint: https://pixly.gg/api/mcp
Problem it solves
Discoverable MCP server listed in the official MCP Registry.
How it's different
Remote MCP endpoint ingested from the official registry and probed by FastDrop.
Ingested from the official MCP Registry
FastDrop pulled this entry from the official MCP Registry as gg.pixly/mcp and probed the endpoint. The maker did not submit it, so the outbound link is not endorsed
and the description is not theirs.
If this is your server, claim the listing to edit it and take ownership. The registry index lists everything else still awaiting a probe.
Claim this listingTools this endpoint exposes
Read directly from the endpoint on 30 Oct 2026. Not supplied by the maker.
getBedrockRangeReturns the Java version range Bedrock players can join, for fabric, neoforge and spigot (Paper and its forks); an empty string means unknown. Check it before enabling config.bedrockEnabled.
listBillsLists past calendar months' bills, newest first, each with its cost per server. status pending means the month is closed but its bill is not final yet. Match each serverId to a name with listServers;
getMonthSpendingBreaks this calendar month's spend so far down by server: cost, compute cost and time awake. Match each serverId to a name with listServers and name servers by that name. For the total and the balance
getLoaderVersionsLists the Minecraft versions each config.type can run, keyed by type. Use it before createServer or updateServer to choose config.version. VANILLA is omitted because it runs every version; a missing t
getPricingCatalogReturns estimated monthly prices in US cents, as the site shows them, for every available region and size under three play schedules (casual, regular, evenings), plus always-on host references when av
listServersLists the account's servers with id, name, join address, region, size, settings, state and recent disk, memory and lag figures. runtime.loadCause, when present, says why a server keeps lagging with pl
createServerCreates a server, asleep and free until startServer or a joining player wakes it, and returns it with its id and join address. Region sets player latency and cannot change later: ask where players are
deleteServerPermanently deletes the server with its world, settings, backups and exports, shutting it down if running. Call it only for a server the user named in this request, one server per call; for a request
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